- I performed quality assurance for mobile games in accordance with third-party client guidelines, including functional testing, content and localization (LQA), compatibility testing, performance testing, stress testing, security testing, and usability testing (playtesting).
- I designed, adapted, and adjusted levels, encounters, navigation, missions, quests, UI, and other content of early mobile games of famous Ubisoft IPs, integrating 2D bitmap art assets, and adapting item descriptions, dialogue, game lore entries, and background info as needed.
- All while maintaining constant communication with teammates and other areas such as creations, localizations, development, commerce, submission, production, and sound design.